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INI File  |  2005-09-14  |  7KB  |  249 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.980000
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.018000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=13.290894
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.015000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.010000
  51. ib_r=0.950000
  52. ib_g=0.850000
  53. ib_b=0.650000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=4
  118. shapecode_0_additive=1
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=1
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=1.621747
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=0.424973
  127. shapecode_0_r=0.000000
  128. shapecode_0_g=1.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=0.700000
  131. shapecode_0_r2=1.000000
  132. shapecode_0_g2=0.000000
  133. shapecode_0_b2=1.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.000000
  139. shape_0_per_frame1=tex_zoom = 0.825+0.005*q6;
  140. shape_0_per_frame2=a =1;
  141. shape_0_per_frame3=a2=0;
  142. shape_0_per_frame4=//tex_zoom =0.1;
  143. shape_0_per_frame5=x = 0.5 + 0.05*sin(q7*0.986);
  144. shape_0_per_frame6=y = 0.5 + 0.05*sin(q7*0.846);
  145. shapecode_1_enabled=1
  146. shapecode_1_sides=4
  147. shapecode_1_additive=1
  148. shapecode_1_thickOutline=0
  149. shapecode_1_textured=1
  150. shapecode_1_x=0.500000
  151. shapecode_1_y=0.500000
  152. shapecode_1_rad=1.621747
  153. shapecode_1_ang=0.000000
  154. shapecode_1_tex_ang=0.000000
  155. shapecode_1_tex_zoom=0.424973
  156. shapecode_1_r=1.000000
  157. shapecode_1_g=0.000000
  158. shapecode_1_b=0.000000
  159. shapecode_1_a=0.700000
  160. shapecode_1_r2=1.000000
  161. shapecode_1_g2=0.600000
  162. shapecode_1_b2=0.000000
  163. shapecode_1_a2=0.000000
  164. shapecode_1_border_r=1.000000
  165. shapecode_1_border_g=1.000000
  166. shapecode_1_border_b=1.000000
  167. shapecode_1_border_a=0.000000
  168. shape_1_per_frame1=tex_zoom = 0.825+0.005*q6;
  169. shape_1_per_frame2=a =1;
  170. shape_1_per_frame3=a2=0;
  171. shape_1_per_frame4=//tex_zoom =0.1;
  172. shape_1_per_frame5=x = 0.5 + 0.05*sin(q7*0.816);
  173. shape_1_per_frame6=y = 0.5 + 0.05*sin(q7*0.796);
  174. shapecode_2_enabled=1
  175. shapecode_2_sides=4
  176. shapecode_2_additive=1
  177. shapecode_2_thickOutline=0
  178. shapecode_2_textured=1
  179. shapecode_2_x=0.500000
  180. shapecode_2_y=0.500000
  181. shapecode_2_rad=1.621747
  182. shapecode_2_ang=0.000000
  183. shapecode_2_tex_ang=0.000000
  184. shapecode_2_tex_zoom=0.424973
  185. shapecode_2_r=0.000000
  186. shapecode_2_g=0.000000
  187. shapecode_2_b=1.000000
  188. shapecode_2_a=0.700000
  189. shapecode_2_r2=1.000000
  190. shapecode_2_g2=0.600000
  191. shapecode_2_b2=0.000000
  192. shapecode_2_a2=0.000000
  193. shapecode_2_border_r=1.000000
  194. shapecode_2_border_g=1.000000
  195. shapecode_2_border_b=1.000000
  196. shapecode_2_border_a=0.000000
  197. shape_2_per_frame1=tex_zoom = 0.825+0.005*q6;
  198. shape_2_per_frame2=a =1;
  199. shape_2_per_frame3=a2=0;
  200. shape_2_per_frame4=//tex_zoom =0.1;
  201. shape_2_per_frame5=x = 0.5 + 0.05*sin(q7*0.676);
  202. shape_2_per_frame6=y = 0.5 + 0.05*sin(q7*0.961);
  203. shapecode_3_enabled=0
  204. shapecode_3_sides=4
  205. shapecode_3_additive=0
  206. shapecode_3_thickOutline=0
  207. shapecode_3_textured=0
  208. shapecode_3_x=0.500000
  209. shapecode_3_y=0.500000
  210. shapecode_3_rad=0.100000
  211. shapecode_3_ang=0.000000
  212. shapecode_3_tex_ang=0.000000
  213. shapecode_3_tex_zoom=1.000000
  214. shapecode_3_r=1.000000
  215. shapecode_3_g=0.000000
  216. shapecode_3_b=0.000000
  217. shapecode_3_a=1.000000
  218. shapecode_3_r2=0.000000
  219. shapecode_3_g2=1.000000
  220. shapecode_3_b2=0.000000
  221. shapecode_3_a2=0.000000
  222. shapecode_3_border_r=1.000000
  223. shapecode_3_border_g=1.000000
  224. shapecode_3_border_b=1.000000
  225. shapecode_3_border_a=0.100000
  226. per_frame_init_1=q8 =0;
  227. per_frame_init_2=q7=0;
  228. per_frame_1=wave_r = 0.5+ 0.2*(bass-1);
  229. per_frame_2=wave_g = 0.5+ 0.2*(mid-1.2);
  230. per_frame_3=wave_b = 0.5+ 0.2*(treb-.5);
  231. per_frame_4=warp =0;
  232. per_frame_5=ob_r = 1-wave_r;
  233. per_frame_6=ob_g = 1-wave_g;
  234. per_frame_7=ob_b = 1-wave_b;
  235. per_frame_8=ib_r = 0.75 + 0.25*sin(time*0.4123);
  236. per_frame_9=ib_g = 0.25 + 0.25*cos(time*0.87);
  237. per_frame_10=ib_b = 0.5+0.5*sin(1.23*time);
  238. per_frame_11=q8 = oldq8 +0.003*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps));
  239. per_frame_12=oldq8 = q8;
  240. per_frame_13=q7 =oldq7+ 0.001*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,7)/fps);
  241. per_frame_14=oldq7 = q7;
  242. per_frame_15=wave_a =0;
  243. per_frame_16=dy = 0.5 + 0.01*(sin(0.786*q7));
  244. per_frame_17=dx = 0.1*sin(1.143*q8);
  245. per_frame_18=q6 = 15+0.1*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps));
  246. per_frame_19=decay =0.3;
  247. per_pixel_1=dx=dx+0.5*sin((y-0.5)*128);
  248. per_pixel_2=dy=dy+0.008*cos((x-0.5 - 0.1*sin(q7))*(q6));
  249.